Newsletter 11
Wrestling Gamers United newsletter #11
Hello and welcome to the WGU newsletter #11!
In this issue
*************
1) WGU game progress
2) Newsletter #10 reaction
3) ICQ movies
1) WGU game progress
********************
The most asked question by visitors to WGU is about the game we are
currently developing. Exciting? Yes. Going to actually happen? Hell,
yes.
Going to be finished in the next few months? Absolutely...not. I would
love to act like the savior of wrestling games and hype the hell out
of this project by telling you we have a team of fifty programmers and
animators hard at work every day on our game, but I'm just not going to
lie to you all. But, the truth isn't grim, either. Let me give you a
run down on where we are at the present moment;
a)We need to raise money to pay our team and make the game.
b)We need investors willing to give us that money.
c)We need to establish a legal "company" in order to secure investors.
d)We need to estimate the cost of producing the game as well as the
projected profits before a company can be set up.
e)We need to consult with at least one programmer, animator, and
artist
in order to obtain an accurate budget and create the game's "design
document" and "technical document".
So at this point we are at "e". We have an artist and an animator
willing to at least help out with drawing up the design and budget of
the game, but we need to at least consult with a programmer to complete
the budget. And we are not sitting around waiting for one to drop out
of
the sky. High profile technical schools like Digipen in Washington and
CDIS in Vancouver have been contacted in an effort to locate a suitable
candidate. Rep
In the meantime, there is still plenty than can and is being done
until
the programming aspects of the game design can be finalized. As you
know,
The move list for the game is growing almost daily, thanks to WGU
supports such as yourself. Also, the art work for the games menu
screens
are already in production and they're looking pretty damn sweet. As
well,
the games engine itself is also nearing planning completion. All of the
original music in the game has also been taken care of. In keeping with
the game's independant underdog beginnings, independant bands have been
lined up to contribute original punk, techno, metal, and other types of
music. How cool is that?
I can't in all honesty tell you what will be in the game until the
programmer is consulted. I can tell you what we PLAN to have in the
game, but, again, until our wish list can be confirmed for real-world
practicality I don't want to make promises I can't keep. But rest
assured, the number one focus of our game plan is GAME PLAY. And that's
the way it'll stay until the end.
2) Newsletter #10 reaction
**************************
Well, I must say, when I originally sent out the last newsletter
containing my THQ screwjob rant I didn't expect such a passionate
response!
For starters, not a day has gone by that at least ten more gamers have
written and told me that they cancelled their WMX8 pre order. Good for
you!
It's about time that we start thinking for ourselves and try a game
before spending our hard earned cash on it. Don't let anyone tell you
that you are less of a wrestling fan simply because your smart enough
to make your own decisions about a game and not just blindly trusting
in all the hype that a company such as THQ throws at you. WMX8 may turn
out to be a fine game. But a lot of you will rent it first and buy
later
if the game warrants it. That's the way it should be.
As some of you have reported to me, last weeks newsletter has shown
up
on a few public message boards and while there was a fair share of
knee-
jerk reaction, some of you fired back with some of the most
well-written
commentary I've ever read! I just had to share some of it with you...
The following response to criticism was posted by "Mel"...
"Sigh. Aside from the fact that spewing catchphrases from 1997 has
never been,
nor will ever be a substitute for a well-thought counter-commentary,
you guys
have set a new low water mark for missing the point. I understand that
the
game is on its way and especially after the week's events that passions
are
going to run high, but for Christ's sake.. most of you sound like the
freaking backup choir for Young Goodman Brown. Put away the torches,
and read
the following.. very.. slowly..
Dave did not, in any context of this piece, claim that he PERSONALLY
attended
the show.
Dave did not, at any point in this piece, CLAIM to have played the
game.
Dave did not, at any point in this piece, CLAIM that he was writing a
review.
It's obvious to anyone not jerking off all over a hair-trigger response
that
this is nothing more than a RECAP of OWEN and MY OWN impressions from
e3 from
Dave's viewpoint. He isn't adding anything new. He doesn't need either
of us
to 'confirm' his comments here. Dave has been shooting on the TH*Q
monopoly
of the wrestling game genre FROM THE BEGINNING of the WGU. Why are you
the
least bit shocked OR appalled that he's calling the company on its
crap? That
was the whole stinking point of starting the WGU in the first place. If
you
didn't expect some hot feelings against the big fish for screwing us
over on
their promises--and yes, as clear as he stated here, TH*Q did NOT make
good
on its claims that it was going to look out for the same hardcore AKI
fanbase
that made them millions off of their n64 games--then why the hell are
you
even involved in the WGU's project?
You don't want controversy, then get your ass off the mailing list. You
don't
want pragmatism, don't visit the page. You don't want an alternative to
the
TH*Q wrestling monopoly, go out and slapnut your Austin 3:16 pancakes
on the
counter and smell what the nWo is cooking 4 life, or whatever it is
that
you're inclined to do. But don't sit around and try to act like your
crap is
coming out golden and the one guy getting involved to try and make a
difference that.. if it does indeed bear fruit.. will do nothing but
make the
world a better place for wrestling fans who want a choice.
It's democracy, comrade. It means anyone who wants to speak their mind
is
free to, not just YOU. If Dave is so disgusted with what he's seen and
heard
about the e3 FROM THIS BOARD--and for God's sake, EVERYTHING HE
MENTIONED in
his list about the game was CLEARLY posted on here in the post e3
threads
from people who had PLAYED the game--that he moves a mountain and makes
a
game for the fan, then more power to him. It's more than anyone else
has
offered to do besides whine, moan and whine and moan about the people
who are
whining and moaning.
Welcome to America, 'slappy'. Get over it. People don't think like you
do all
the time. That's why this ain't China, hijo."
Could it have been said any better? I doubt it! Thanks, Mel.
3) ICQ movies
*************
As promised, an ICQ account has been set up for those of you wishing
to
contribute move movies via the net. Please note, however, that I will
be
unable to accept any movie files until after June 10th for reasons far
too
boring to go into here. Also, you may want to refer to the last
newsletter
for rough guideline regarding format and file size. The official WGU
ICQ
number will be 140047363.
That's all for this week. Keep in touch and I'll talk to you all
again
in a week.
Thanks for your support and keep sending in those ideas!
Dave
Dave@wrestlinggamersunited.com
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