Newsletter 9
Wrestling Gamers United newsletter #9
Hello and welcome to the WGU newsletter #9!
In this issue
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1) Online multiplayer
2) Platform Wars
3) Indie feds
4) Move videos
5) Jobs at WGU
6) WWE or WWF
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1) If you've been by the WGU website today you may have noticed a very
important new survey question regarding online multiplayer. I don't
want to jump the gun and make promises I can't keep, but I've come to
believe that online capabilities in a wrestling game is a very real and
likely possibility. However, any sort of online gaming is limited by
current modem technology. If you've played online games like Quake or
Diablo you know what I mean. Glitching and slowdown can plauge a gaming
experience when too many users are using slow connections or old pc's.
As well, the online plans for Game Cube, Xbox, and PS2 have yet to
prove
themselves as viable options. Also, current standards in graphics have
been raised far beyond that of even adsl or cable speeds. What this
means is that a great looking game like RAW for Xbox would simply choke
if more than two people tried to play against each other over the
internet.
However, games with simpler graphics like No Mercy and especially Fire
Pro D would be able to handle the demands of perhaps even a six man tag
match with six different players online.
We have to take these concerns into consideration while we're in the
early stages of game development. This begs the question; Would you
rather have awesome ultra-realistic graphics and NO ONLINE multiplayer
or would you rather have simpler graphics and FULL ONLINE capabilities?
Please, take some time and think about the pro's and con's of each
option.
Keep in mind, we're only talking about the LOOK of the game and in no
way
are we talking about altering the fluidity or gameplay.
The answer to this survey question will influence the development of
our game on a very fundamental level. Please drop by the WGU website at
http://www.WrestlingGamersUnited.com and let us know what is important
to you and your gaming experience.
2) Platform Wars
We've recieved enough response to the question of which platform
you'd like to see our game on to make this decision; we need to make
this
game for all platforms! Seriously, the votes were pretty much split
evenly
between GC, PC, XBox, and PS2. Most of you had good solid reasons to
support your choice but easily the most popular reason for picking one
platform over the other was simply, "because I own one." At this point,
we have no reason to rule out any platform for consideration but unless
someone's rich uncle dies and leaves the WGU a few million dollars, I
doubt
we'll be able to release the game on all platforms. We'll keep you
posted
as we do more research in this area.
3) Indie feds
Ok, I can all but guarantee you that we will not be getting a WWF
licence for this game. The bad news? No WWF superstars will
"officially"
be in the game. The good news? Our hands will not be tied by WWF
corporate policy. This means if you want blood in the game, you got it.
We also won't need to deal with such headaches as keeping the roster
current or putting Fred Durst in. It also means that we will be able
to explore potentially more exciting possibilities such as working
with independent wrestling federations around the entire planet. We
can't
make any official announcements just yet, but we can tell you
that any real-life wrestlers or federations involved with our game will
only enhance it's credibility, not take away from it.
4) Move videos
We have recieved a virtual mountain of moves from fanatic gamers to be
included in the game. Thank you! However, we would like to animate the
moves as accurately as possible and a text description doesn't always
do the move justice. That's why there will soon be an official mailing
address for you to send in tapes of your favorite moves to be added to
the game. We're not asking for original copies, a 99 cent blank tape
from
Wal Mart with the moves dubbed on it will be fine. Hell, we'll even pay
the shipping charges c.o.d. so you it won't cost you anything
to send it. We'll announce further details in coming newsletters so
start
dubbing those tapes today :)
5) Jobs at WGU
A big "thank you" to everyone who contacted us regarding working with
WGU and the development of the game. Every application has been filed
and
when we officially announce the game in the near futire we'll be going
through them again to assemble our team. A lot of very talented people
wrote in and it will be extremely difficult to pick only a few. Again,
thank you all for expressing your support in the design and promotion
of our game. You will be invaluable to us and we're looking forward to
getting to know and work with you. If you're new to the newsletter,
it's
not too late to write to us if you have any experience in the areas of
programming, animation, public relations, and accounting, to name a
few.
We'd love to hear from you!
6) WWE or WWF
And finally, yes, I'm still using the name WWF anstead of the
recently announced name, WWE. What can I say? It's going to take time
before I can bring myself to use it regularily. It's just so...lame.
Thanks for your support and keep sending in those ideas!
Dave
Dave@wrestlinggamersunited.com
http://www.WrestlingGamersUnited.com
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