Newsletter 9

Wrestling Gamers United newsletter #9
Hello and welcome to the WGU newsletter #9!

In this issue
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1) Online multiplayer
2) Platform Wars
3) Indie feds
4) Move videos
5) Jobs at WGU
6) WWE or WWF

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1) If you've been by the WGU website today you may have noticed a very important new survey question regarding online multiplayer. I don't want to jump the gun and make promises I can't keep, but I've come to believe that online capabilities in a wrestling game is a very real and likely possibility. However, any sort of online gaming is limited by current modem technology. If you've played online games like Quake or Diablo you know what I mean. Glitching and slowdown can plauge a gaming experience when too many users are using slow connections or old pc's. As well, the online plans for Game Cube, Xbox, and PS2 have yet to prove themselves as viable options. Also, current standards in graphics have been raised far beyond that of even adsl or cable speeds. What this means is that a great looking game like RAW for Xbox would simply choke if more than two people tried to play against each other over the internet. However, games with simpler graphics like No Mercy and especially Fire Pro D would be able to handle the demands of perhaps even a six man tag match with six different players online.

We have to take these concerns into consideration while we're in the early stages of game development. This begs the question; Would you rather have awesome ultra-realistic graphics and NO ONLINE multiplayer or would you rather have simpler graphics and FULL ONLINE capabilities? Please, take some time and think about the pro's and con's of each option. Keep in mind, we're only talking about the LOOK of the game and in no way are we talking about altering the fluidity or gameplay.

The answer to this survey question will influence the development of our game on a very fundamental level. Please drop by the WGU website at http://www.WrestlingGamersUnited.com and let us know what is important to you and your gaming experience.

2) Platform Wars
We've recieved enough response to the question of which platform you'd like to see our game on to make this decision; we need to make this game for all platforms! Seriously, the votes were pretty much split evenly between GC, PC, XBox, and PS2. Most of you had good solid reasons to support your choice but easily the most popular reason for picking one platform over the other was simply, "because I own one." At this point, we have no reason to rule out any platform for consideration but unless someone's rich uncle dies and leaves the WGU a few million dollars, I doubt we'll be able to release the game on all platforms. We'll keep you posted as we do more research in this area.

3) Indie feds
Ok, I can all but guarantee you that we will not be getting a WWF licence for this game. The bad news? No WWF superstars will "officially" be in the game. The good news? Our hands will not be tied by WWF corporate policy. This means if you want blood in the game, you got it. We also won't need to deal with such headaches as keeping the roster current or putting Fred Durst in. It also means that we will be able to explore potentially more exciting possibilities such as working with independent wrestling federations around the entire planet. We can't make any official announcements just yet, but we can tell you that any real-life wrestlers or federations involved with our game will only enhance it's credibility, not take away from it.

4) Move videos
We have recieved a virtual mountain of moves from fanatic gamers to be included in the game. Thank you! However, we would like to animate the moves as accurately as possible and a text description doesn't always do the move justice. That's why there will soon be an official mailing address for you to send in tapes of your favorite moves to be added to the game. We're not asking for original copies, a 99 cent blank tape from Wal Mart with the moves dubbed on it will be fine. Hell, we'll even pay the shipping charges c.o.d. so you it won't cost you anything to send it. We'll announce further details in coming newsletters so start dubbing those tapes today :)

5) Jobs at WGU
A big "thank you" to everyone who contacted us regarding working with WGU and the development of the game. Every application has been filed and when we officially announce the game in the near futire we'll be going through them again to assemble our team. A lot of very talented people wrote in and it will be extremely difficult to pick only a few. Again, thank you all for expressing your support in the design and promotion of our game. You will be invaluable to us and we're looking forward to getting to know and work with you. If you're new to the newsletter, it's not too late to write to us if you have any experience in the areas of programming, animation, public relations, and accounting, to name a few. We'd love to hear from you!

6) WWE or WWF
And finally, yes, I'm still using the name WWF anstead of the recently announced name, WWE. What can I say? It's going to take time before I can bring myself to use it regularily. It's just so...lame.

Thanks for your support and keep sending in those ideas!

Dave
Dave@wrestlinggamersunited.com
http://www.WrestlingGamersUnited.com